Lines Matching refs:gl_InvocationID
31 int iid = gl_InvocationID;
33 gl_out[gl_InvocationID].gl_Position = p;
34 gl_out[gl_InvocationID].gl_PointSize = ps; // ERROR, need point_size extension
35 gl_out[gl_InvocationID].gl_ClipDistance[1] = cd; // ERROR, not in ES
115 gl_out[gl_InvocationID].gl_PointSize = ps;
175 outa[gl_InvocationID] = 2;
176 outa[1] = 2; // ERROR, not gl_InvocationID
177 gl_out[0].gl_Position = vec4(1.0); // ERROR, not gl_InvocationID
180 outputtingOutparam(outa[0]); // ERROR, not gl_InvocationID
181 outputtingOutparam(outa[gl_InvocationID]);
183 outa[(gl_InvocationID)] = 2;