Lines Matching full:targetlanguage
195 glslang::EShTargetLanguage TargetLanguage = glslang::EShTargetNone; variable
196 glslang::EShTargetLanguageVersion TargetVersion; // not valid until TargetLanguage is set
846 TargetLanguage = glslang::EShTargetSpv; in ProcessArguments()
849 TargetLanguage = glslang::EShTargetSpv; in ProcessArguments()
852 TargetLanguage = glslang::EShTargetSpv; in ProcessArguments()
855 TargetLanguage = glslang::EShTargetSpv; in ProcessArguments()
858 TargetLanguage = glslang::EShTargetSpv; in ProcessArguments()
861 TargetLanguage = glslang::EShTargetSpv; in ProcessArguments()
864 TargetLanguage = glslang::EShTargetSpv; in ProcessArguments()
1095 if (TargetLanguage == glslang::EShTargetNone) { in ProcessArguments()
1098 TargetLanguage = glslang::EShTargetSpv; in ProcessArguments()
1102 TargetLanguage = glslang::EShTargetSpv; in ProcessArguments()
1106 TargetLanguage = glslang::EShTargetSpv; in ProcessArguments()
1110 TargetLanguage = glslang::EShTargetSpv; in ProcessArguments()
1114 TargetLanguage = glslang::EShTargetSpv; in ProcessArguments()
1121 if (TargetLanguage != glslang::EShTargetNone && Client == glslang::EShClientNone) in ProcessArguments()
1431 shader->setEnvTarget(TargetLanguage, TargetVersion); in CompileAndLinkShaderUnits()