Lines Matching refs:programPacked
1996 ShaderProgramID programPacked) in ValidateActiveShaderProgram() argument
2004 return ValidateActiveShaderProgramBase(context, entryPoint, pipelinePacked, programPacked); in ValidateActiveShaderProgram()
2110 ShaderProgramID programPacked, in ValidateProgramUniform1f() argument
2120 return ValidateProgramUniform1fBase(context, entryPoint, programPacked, locationPacked, v0); in ValidateProgramUniform1f()
2125 ShaderProgramID programPacked, in ValidateProgramUniform1fv() argument
2136 return ValidateProgramUniform1fvBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform1fv()
2142 ShaderProgramID programPacked, in ValidateProgramUniform1i() argument
2152 return ValidateProgramUniform1iBase(context, entryPoint, programPacked, locationPacked, v0); in ValidateProgramUniform1i()
2157 ShaderProgramID programPacked, in ValidateProgramUniform1iv() argument
2168 return ValidateProgramUniform1ivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform1iv()
2174 ShaderProgramID programPacked, in ValidateProgramUniform1ui() argument
2184 return ValidateProgramUniform1uiBase(context, entryPoint, programPacked, locationPacked, v0); in ValidateProgramUniform1ui()
2189 ShaderProgramID programPacked, in ValidateProgramUniform1uiv() argument
2200 return ValidateProgramUniform1uivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform1uiv()
2206 ShaderProgramID programPacked, in ValidateProgramUniform2f() argument
2217 return ValidateProgramUniform2fBase(context, entryPoint, programPacked, locationPacked, v0, v1); in ValidateProgramUniform2f()
2222 ShaderProgramID programPacked, in ValidateProgramUniform2fv() argument
2233 return ValidateProgramUniform2fvBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform2fv()
2239 ShaderProgramID programPacked, in ValidateProgramUniform2i() argument
2250 return ValidateProgramUniform2iBase(context, entryPoint, programPacked, locationPacked, v0, v1); in ValidateProgramUniform2i()
2255 ShaderProgramID programPacked, in ValidateProgramUniform2iv() argument
2266 return ValidateProgramUniform2ivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform2iv()
2272 ShaderProgramID programPacked, in ValidateProgramUniform2ui() argument
2283 return ValidateProgramUniform2uiBase(context, entryPoint, programPacked, locationPacked, v0, in ValidateProgramUniform2ui()
2289 ShaderProgramID programPacked, in ValidateProgramUniform2uiv() argument
2300 return ValidateProgramUniform2uivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform2uiv()
2306 ShaderProgramID programPacked, in ValidateProgramUniform3f() argument
2318 return ValidateProgramUniform3fBase(context, entryPoint, programPacked, locationPacked, v0, v1, in ValidateProgramUniform3f()
2324 ShaderProgramID programPacked, in ValidateProgramUniform3fv() argument
2335 return ValidateProgramUniform3fvBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform3fv()
2341 ShaderProgramID programPacked, in ValidateProgramUniform3i() argument
2353 return ValidateProgramUniform3iBase(context, entryPoint, programPacked, locationPacked, v0, v1, in ValidateProgramUniform3i()
2359 ShaderProgramID programPacked, in ValidateProgramUniform3iv() argument
2370 return ValidateProgramUniform3ivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform3iv()
2376 ShaderProgramID programPacked, in ValidateProgramUniform3ui() argument
2388 return ValidateProgramUniform3uiBase(context, entryPoint, programPacked, locationPacked, v0, v1, in ValidateProgramUniform3ui()
2394 ShaderProgramID programPacked, in ValidateProgramUniform3uiv() argument
2405 return ValidateProgramUniform3uivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform3uiv()
2411 ShaderProgramID programPacked, in ValidateProgramUniform4f() argument
2424 return ValidateProgramUniform4fBase(context, entryPoint, programPacked, locationPacked, v0, v1, in ValidateProgramUniform4f()
2430 ShaderProgramID programPacked, in ValidateProgramUniform4fv() argument
2441 return ValidateProgramUniform4fvBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform4fv()
2447 ShaderProgramID programPacked, in ValidateProgramUniform4i() argument
2460 return ValidateProgramUniform4iBase(context, entryPoint, programPacked, locationPacked, v0, v1, in ValidateProgramUniform4i()
2466 ShaderProgramID programPacked, in ValidateProgramUniform4iv() argument
2477 return ValidateProgramUniform4ivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform4iv()
2483 ShaderProgramID programPacked, in ValidateProgramUniform4ui() argument
2496 return ValidateProgramUniform4uiBase(context, entryPoint, programPacked, locationPacked, v0, v1, in ValidateProgramUniform4ui()
2502 ShaderProgramID programPacked, in ValidateProgramUniform4uiv() argument
2513 return ValidateProgramUniform4uivBase(context, entryPoint, programPacked, locationPacked, count, in ValidateProgramUniform4uiv()
2519 ShaderProgramID programPacked, in ValidateProgramUniformMatrix2fv() argument
2531 return ValidateProgramUniformMatrix2fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix2fv()
2537 ShaderProgramID programPacked, in ValidateProgramUniformMatrix2x3fv() argument
2549 return ValidateProgramUniformMatrix2x3fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix2x3fv()
2555 ShaderProgramID programPacked, in ValidateProgramUniformMatrix2x4fv() argument
2567 return ValidateProgramUniformMatrix2x4fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix2x4fv()
2573 ShaderProgramID programPacked, in ValidateProgramUniformMatrix3fv() argument
2585 return ValidateProgramUniformMatrix3fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix3fv()
2591 ShaderProgramID programPacked, in ValidateProgramUniformMatrix3x2fv() argument
2603 return ValidateProgramUniformMatrix3x2fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix3x2fv()
2609 ShaderProgramID programPacked, in ValidateProgramUniformMatrix3x4fv() argument
2621 return ValidateProgramUniformMatrix3x4fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix3x4fv()
2627 ShaderProgramID programPacked, in ValidateProgramUniformMatrix4fv() argument
2639 return ValidateProgramUniformMatrix4fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix4fv()
2645 ShaderProgramID programPacked, in ValidateProgramUniformMatrix4x2fv() argument
2657 return ValidateProgramUniformMatrix4x2fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix4x2fv()
2663 ShaderProgramID programPacked, in ValidateProgramUniformMatrix4x3fv() argument
2675 return ValidateProgramUniformMatrix4x3fvBase(context, entryPoint, programPacked, locationPacked, in ValidateProgramUniformMatrix4x3fv()
2683 ShaderProgramID programPacked) in ValidateUseProgramStages() argument
2691 return ValidateUseProgramStagesBase(context, entryPoint, pipelinePacked, stages, programPacked); in ValidateUseProgramStages()