Lines Matching refs:mFramebufferSerial
376 mFramebufferSerial(serial), in FramebufferState()
399 mFramebufferSerial(serial), in FramebufferState()
869 attachment.detach(context, mState.mFramebufferSerial); in onDestroy()
871 mState.mDepthAttachment.detach(context, mState.mFramebufferSerial); in onDestroy()
872 mState.mStencilAttachment.detach(context, mState.mFramebufferSerial); in onDestroy()
873 mState.mWebGLDepthAttachment.detach(context, mState.mFramebufferSerial); in onDestroy()
874 mState.mWebGLStencilAttachment.detach(context, mState.mFramebufferSerial); in onDestroy()
875 mState.mWebGLDepthStencilAttachment.detach(context, mState.mFramebufferSerial); in onDestroy()
959 false, FramebufferAttachment::kDefaultRenderToTextureSamples, mState.mFramebufferSerial); in setReadSurface()
977 mState.mColorAttachments[0].detach(context, mState.mFramebufferSerial); in unsetSurfaces()
982 mState.mDepthAttachment.detach(context, mState.mFramebufferSerial); in unsetSurfaces()
988 mState.mStencilAttachment.detach(context, mState.mFramebufferSerial); in unsetSurfaces()
1006 mState.mDefaultFramebufferReadAttachment.detach(context, mState.mFramebufferSerial); in unsetSurfaces()
1965 isMultiview, samples, mState.mFramebufferSerial); in setAttachment()
1971 mState.mFramebufferSerial); in setAttachment()
1977 mState.mFramebufferSerial); in setAttachment()
2168 isMultiview, samples, mState.mFramebufferSerial); in updateAttachment()
2321 texture->isBoundToFramebuffer(mState.mFramebufferSerial)) in formsRenderingFeedbackLoopWith()