Lines Matching refs:GetShaderVariables
37 const std::vector<VarT> &GetShaderVariables(const std::vector<VarT> *variableList) in GetShaderVariables() function
217 uniforms = GetShaderVariables(sh::GetUniforms(compilerHandle)); in buildCompiledShaderState()
218 uniformBlocks = GetShaderVariables(sh::GetUniformBlocks(compilerHandle)); in buildCompiledShaderState()
219 shaderStorageBlocks = GetShaderVariables(sh::GetShaderStorageBlocks(compilerHandle)); in buildCompiledShaderState()
227 allAttributes = GetShaderVariables(sh::GetAttributes(compilerHandle)); in buildCompiledShaderState()
234 outputVaryings = GetShaderVariables(sh::GetOutputVaryings(compilerHandle)); in buildCompiledShaderState()
235 allAttributes = GetShaderVariables(sh::GetAttributes(compilerHandle)); in buildCompiledShaderState()
242 allAttributes = GetShaderVariables(sh::GetAttributes(compilerHandle)); in buildCompiledShaderState()
244 inputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in buildCompiledShaderState()
256 inputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in buildCompiledShaderState()
257 outputVaryings = GetShaderVariables(sh::GetOutputVaryings(compilerHandle)); in buildCompiledShaderState()
278 inputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in buildCompiledShaderState()
279 outputVaryings = GetShaderVariables(sh::GetOutputVaryings(compilerHandle)); in buildCompiledShaderState()
285 inputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in buildCompiledShaderState()
286 outputVaryings = GetShaderVariables(sh::GetOutputVaryings(compilerHandle)); in buildCompiledShaderState()