// Copyright 2021 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. $assert ((TILE_HEIGHT & (TILE_HEIGHT-1) == 0) and TILE_HEIGHT != 0) $assert ((TILE_WIDTH & (TILE_WIDTH-1) == 0) and TILE_WIDTH != 0) $assert SIZE in [8, 16, 32, 64] $assert TYPE in ["int8_t", "int16_t", "int", "float", "int64_t", "double"] $assert (TILE_WIDTH * SIZE <= 128) $SUFFIX = "float" if TYPE in ["float", "double"] else "int" #include #include #include #include void xnn_x${SIZE}_transposec_ukernel__${TILE_HEIGHT}x${TILE_WIDTH}_scalar_${SUFFIX}( const uint${SIZE}_t *input, uint${SIZE}_t * output, size_t input_stride, size_t output_stride, size_t block_width, size_t block_height) XNN_OOB_READS { assert(output_stride >= block_height * sizeof(${TYPE})); assert(input_stride >= block_width * sizeof(${TYPE})); const size_t tile_height = ${TILE_HEIGHT}; const size_t tile_width = ${TILE_WIDTH}; const size_t tile_wbytes = tile_width * sizeof(${TYPE}); $if TILE_HEIGHT == 1: const size_t input_reset = tile_wbytes - block_height * input_stride; const size_t output_reset = tile_width * output_stride - block_height * sizeof(${TYPE}); $else: const size_t input_reset = tile_wbytes - round_down_po2(block_height, tile_height) * input_stride; const size_t output_reset = tile_width * output_stride - round_down_po2(block_height, 2) * sizeof(${TYPE}); const size_t input_offset = tile_height * input_stride; const ${TYPE}* i0 = (const ${TYPE}*) input; $for N in range(1, TILE_HEIGHT): const ${TYPE}* i${N} = (const ${TYPE}*) ((uintptr_t) i${N-1} + input_stride); ${TYPE}* o0 = (${TYPE}*) output; $for N in range(1, TILE_WIDTH): ${TYPE}* o${N} = (${TYPE}*) ((uintptr_t) o${N-1} + output_stride); do { $if TILE_WIDTH > 1: if XNN_UNPREDICTABLE(block_width < 2) { o1 = o0; } $for N in range(2, TILE_WIDTH, 2): if XNN_UNPREDICTABLE(block_width <= ${N}) { o${N} = o0; } if XNN_UNPREDICTABLE(block_width < ${N+2}) { o${N+1} = o0; } size_t bh = block_height; for (; bh >= ${TILE_HEIGHT}; bh -= ${TILE_HEIGHT}) { $for M in reversed(range(TILE_WIDTH)): $for N in range(TILE_HEIGHT): *o${M}++ = i${N}[${M}]; $for N in range(TILE_HEIGHT): i${N} = (const ${TYPE}*) ((uintptr_t) i${N} + input_offset); } $if TILE_HEIGHT > 2: const ${TYPE}* i = i0; if (bh & 2) { $for M in reversed(range(TILE_WIDTH)): o${M}[0] = i0[${M}]; o${M}[1] = i1[${M}]; o${M} += 2; i = i2; } if (bh & 1) { $for M in reversed(range(TILE_WIDTH)): o${M}[0] = i[${M}]; } $elif TILE_HEIGHT > 1: if (bh & 1) { $for M in reversed(range(TILE_WIDTH)): o${M}[0] = i0[${M}]; } i0 = (const ${TYPE}*) ((uintptr_t) i0 + input_reset); $for N in range(1, TILE_HEIGHT): i${N} = (const ${TYPE}*) ((uintptr_t) i${N-1} + input_stride); $for N in range(TILE_WIDTH): o${N} = (${TYPE}*) ((uintptr_t) o${N} + output_reset); block_width = doz(block_width, tile_width); } while (block_width != 0); }